Friday, June 7, 2013

Marvel Avengers Alliance: Spec Ops 10 Launches! Wonder Man Up for Grabs!

Spec Ops 10 has launched for Marvel Avengers Alliance!

Up for grabs this time is Wonder Man, a protector who is immune to DoTs (damage over time effects)!

There's another collectible box villain recruited as well: Constrictor.

Unlike Spec Ops 9 which was a super-long whole month, you only have 23 days to complete this one so you might want to start saving up on Unstable Iso-8s now.

Check out the full patch notes below:

Spec Op 10 - So Shall Ye Reap 
Briefing - HYDRA has set their sights on Simon Williams and his company's latest Iso-8 experiments. Not only must S.H.I.E.L.D. protect New York from erupting into a full-blown battlefield, but they must also prevent Wonder Man from being brought back into the ranks of HYDRA.

Spec Op 10 Reward Hero: Wonder Man
Bio – In a bid to destroy the Avengers from within, Baron Zemo performed ionic energy experiments on a man named Simon Williams. The experiments succeeded beyond Zemo's wildest dreams, transforming Simon into a being of superhuman strength and durability. Simon was welcomed into the Avengers as Wonder Man and became a spy for HYDRA. Later, he threw off HYDRA's control, saving the Avengers and truly becoming one of them. While his nigh-invulnerability has let him overcome physical challenges with ease, he continues to struggle with the ethics of using his tremendous gifts, endeavoring to preserve his humanity in the face of his own immortality.
  • Bruiser
  • Passive - Ion Tamer
    • Protects allies from single-target attacks
    • The lower Wonder Man's health gets, the higher his attack and defense become
  • Passive - Ionic Body
    • Immune to all Damage Over Time effects
  • Ionic Punch
    • Impaired
      • Attacks do 20% less damage and cannot crit
    • Rising Up
      • Has a chance to gain Focused, Fortified, Agile, or Strengthened
  • One Hit Wonder
    • Stealthy
    • Hobbled
      • Attacks cannot be Stealthy
    • Winded
      • Removes and prevents Follow-Up attacks
  • Hollywood Hammer
    • Exhausted
      • Cannot take extra turns
      • Quick Actions become normal actions
    • Finest Hour
      • Deals extra damage while Agile, Focused, Fortified, Strengthened, Shielded, or Healing
    • 1 round cooldown
  • Molecular Reconstruction
    • Restores health
    • Gains health and an extra turn when protecting (lasts one round)

Featured Spec Op 10 Bosses
Arnim Zola (chance to drop Devolver)
  • Devolver (AOE Ranged)
    • Single target
    • Range, Energy, Metal, Gun
    • Generalized
    • Genetic Sample – Grants wielder a buff based on the class it hit
o Blaster Sample - Next attack guaranteed crit
o Bruiser Sample - Takes reduced damage from next attack
o Scrapper Sample - Next attack is Paragon Exploiter
o Tactician Sample - Next attack ignores defense
o Infiltrator Sample - Next attack is stealthy

Baron Strucker (chance to drop Demon Talon)
  • Demon Talon (Single Target, Melee, Unarmed)
    • Single target, melee, unarmed
o Burning
o Bleeding
o Increases in attack power when used

Grim Reaper (chance to drop the Bleak Harvest)
  • Bleak Harvest (AOE, Slashing, Melee)
    • Single target, slashing, melee
o Applies Bane
o Applies Dark Void to targets with Bane
o Applies Despair to targets with Dark Void


Group Boss 
We are introducing yet another group boss villain to Avengers Alliance with Spec Op 10, Red Skull. Like Ultron, users will recruit their friends to help defeat Red Skull. We have made some improvements to the group boss feature since the last time players were able to participate. We have added the ability for the group boss to scale in difficulty based on the user’s level. We have also enabled a “Request help” feature on the friend selector to invite your neighbors to help with Red Skull. This should help alleviate players not knowing when a particular ally’s group boss was ready to be engaged, as it will update invited friends’ ally bar. In short if you ask a friend for help with the in-game invitation tool, they’ll be able to help you as soon as they refresh the game.

Rewards have also been significantly restructured for the group boss.

Coiled Lockboxes 
The new lockboxes debuting in this Spec Op will be the Coiled Lockbox (which will grant comics from Constrictor’s collection). Just like the lockboxes from previous Spec Ops, these new boxes can be obtained through various tasks and for participation in Red Skull Group Boss fights. They will have a new look that differentiates them from the previous lockboxes (which will remain available in the store, not be replaced). Just like our previous lockboxes, they will have a chance to reward a rare comic cover from our new Collection, or contain a less-rare but useful powerup or consumable. Perhaps even some old but powerful weapons!

Constrictor Collection 
Collections are made up of 8 classic comic book covers that, when combined, will unlock a special character. There will be a “Collections” screen where players can view their collections and view which pieces they are missing. Players can then buy Lockboxes or earn them from fighting Red Skull to try to find the rest of the Collection!
  • Each comic book cover comes with a new piece of story written specifically for MAA from that character’s perspective.
  • The new collection for the Coiled Lockboxes is Constrictor (details below).

Constrictor
Bio – Frank Payne began his career as an Agent of S.H.I.E.L.D., but the lure of money and power drove him to crime. He donned a cybernetic suit equipped with prehensile, electrified metal coils and took on the moniker of Constrictor. After winning an excessive force lawsuit against Hercules, he had all the money he could want, and decided he wanted to return to the life of a hero... or at least a soldier with a few scruples.
  • Tactician
  • Passive - Quartermaster
    • Chance to use a random item before an attack
    • Items such as:
      • Strike Patch
      • Focus Patch
      • Deflection Patch
      • Evasion Patch
      • Counter Strike
      • Tactical Strike
      • Penetrating Strike
      • Revenge Strike
      • Team Restoration Pack
      • and MORE!
  • Level 1 - Crackdown
    • One Enemy
    • Melee, Slashing, Electricity
    • Generalized
      • Removes effects from Class bonuses
      • Prevents this character from gaining Class benefits
      • Lasts 2 Rounds
    • Disabled
      • The next action executed becomes locked out for two rounds
      • This does not lock out counter-attacks or trigger off of counter-attacks
      • Lasts 1 Round
  • Level 2 - Lightning Lash
    • One Enemy
    • Melee, Slashing, Electricity
    • Incapacitation
      • Chance to lose a turn
      • Counts as Stun for the purpose of attacks
      • Lasts 2 Rounds
    • Constricted
      • The next attack against this target will be a guaranteed crit
      • Lasts 2 Rounds
  • Level 6 - Snake Eater
    • One Enemy
    • Melee, Slashing, Electricity
    • Deadly Crits
      • Deals extra damage on critical hits
    • Exploits Stun
      • Deals extra damage against Stunned targets
  • Level 9 - Distress Call
    • Call Magneto for Backup
    • Self
    • Quick Action
      • Grants an immediate free turn after using
      • Does not trigger follow-up attacks
    • Subtle
      • Does not trigger most status effects
    • Single Use
      • Can only be used once per combat

Bug Fixes
  • Static Charge will no longer trigger forever if it is on both teams
  • Capacitive Impeder and Circuit Breaker will no longer cause Static Charge to trigger twice
  • Generalized can now be removed by effects that clear debuffs
  • Distress calls will now work for War Machine with the Iron Patriot armor and Iron Man with the Mk. 42 armor equipped.
  • Black Knight’s Valinor is now a melee attack
  • Juggernaut’s Mountain Crusher is now an unarmed melee attack
  • Red Hulk’s Bulwark is now listed as a buff action
  • Valkyrie’s Aragorn is now Stealthy
  • Omega Sentinel’s AI has been adjusted to prevent looping class changes

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