Wednesday, May 1, 2013

Marvel Avengers Alliance: Spec Ops 9 Launches! Rescue Up for Grabs!

Right on the tail of Spec Ops 8, and timing with the near debut of the Iron Man 3 movie, Spec Ops 9 has launched for Marvel Avengers Alliance!

Up for grabs this time is Rescue, who can remove a debuff from each team member at the beginning of their respective turns.

Also coinciding with the launch are a new Iron Man 3-themed costume each for Iron Man and War Machine.

Check out the full patch notes below:

Special Operation 9 - Extremis
A.I.M. is trying to develop their own super-soldier, and for the first time it looks like they might actually have something that works. Pepper Potts to the Rescue!

Spec Op 9 Reward Hero: Rescue
  • Class: Tactician
  • Passive : Flying
    • Immune to ground attacks
  • Passive : Panacea Response
    • All party members remove a harmful status effect at the beginning of their turn
  • Level 1 : Flyby Attack
    • Single Target
    • Melee, Energy
    • Afterburner
      • Grants an extra turn
    • Winded
      • Removes and prevents Follow-Up attacks
      • Lasts 1 Round
    • Off-balance
      • Removes and prevents Counter-Attacks
      • Lasts 1 Round
  • Level 2 : Protector Protocol
    • Self
    • Buff
    • Magnetic Attraction
      • Protects allies from single target or area attacks
      • Applies Magnetized to attackers
      • Expires next round
    • Replicating Shields
      • Preemptively creates a Repelling Force Field before an enemy attacks
      • Lasts 1 Round
  • Level 6 : Reconstruction Matrix
    • All Allies
    • Buff, Tech
    • Reconstruction Matrix
      • Shield effect absorbs incoming damage
      • Restores health over time
      • Restores health when shield is applied
      • Removes and prevents most damage over time effects when applied
      • Lasts 1 Round
    • Fortified
      • Defense increased by 25%
      • Lasts 3 Rounds
    • 2 Round Cooldown
  • Level 9 : Status Reset
    • All Enemies
    • Debuff, Buff, Tech
    • Subtle
      • Does not trigger most status effects
    • Quick Action
      • Grants an immediate free turn after using
      • Does not trigger follow-up attacks
    • Disruption Waves
      • Removes beneficial status effects from all enemies
    • All Clear
      • Removes harmful status effects from Rescue
    • 3 Round Cooldown

Featured Spec Op 9 Bosses
  • NEW VILLAIN: Titanium Man (Mission 1)
    • Chance to drop the Titanium RPG-7
      • Customized
      • Staggered
      • Exploit Opportunity
        • Deals increased damage against targets with Staggered, Distraction,Off-Balance, Poison, or Dizzy
  • NEW VILLAIN: Blizzard (Mission 2)
    • Chance to drop the Freezer
      • Customized
      • Icing Up
        • Building up ice every turn, increasing defense
        • Removed by Fire Attacks
      • Chilled
      • Coldsnap
        • Attacks against Chilled targets are guaranteed to crit
  • NEW VILLAIN: Iron Patriot Armor (Epic Boss: Mission 2)
    • Chance to drop the Second Amendment
      • Customized
      • Summons an airstrike that drops bombs on all enemies
      • 2 round Cool down - Starts cooled down
      • Weakened
      • Dizzy
      • Starktech Synergy
        • If Agent has the Lasercutter, gains 60% chance to Stun and starting cool down is removed
      • Catastrophic
        • Can’t be protected against
        • Ignores most Avoidance effects
        • Guaranteed
  • NEW VILLAIN: Savin (Mission 3)
    • Chance to drop the Survivalist
      • Customized
      • Off-Balance
      • Cornered
      • Removes a single buff

Hero Rebalances
Iron Man
  • New Passive: Auto-targeting Interface
    • Has a chance each turn to gain Targeting Assistance, which grant his attacks 100% chance to hit and crit, and gain True Strike, allowing him to ignore Avoidance effects on enemies.
  • Repulsor Rays
    • Now cause Lock-On
      • Take additional damage from ranged attacks
  • Missile Barrage
    • Chance to apply burning increased to 100%
  • Deflector Shield
    • Now a Quick Action
    • Amount absorbed reduced slightly
  • Unibeam
    • Unibeam Focus
      • No longer removed if Iron Man performs other actions, but still must be used at least once per round to keep up (in case Iron Man gets extra turns)
      • Now also increases his chance to hit and crit with Unibeam
  • Damage of all moves adjusted accordingly

War Machine
War Machine now uses an ammo mechanic. His Repulsor Ray and Minigun Barrage require ammo (Charged Capacitor) to function, and will fire a number of times equal to the number of Charged Capacitors on War Machine. Each attack will consume one Charged Capacitor.
  • Passive : Strategic Analysis
    • Chance to preemptively place Targeted on an enemy when they attack
  • Charged Capacitor
    • Increases energy damage by 10%
    • Stacks up to 3 times
    • War Machine gains one stack of Charged Capacitor each round
  • Repulsor Ray
    • Now causes Target Focus
      • Increases the damage of the next attack
    • Rapid Fire
      • Requires Ammo
      • Will fire until the enemy is defeated or War Machine runs out of ammo
  • Minigun Barrage
    • No longer has a cooldown and is available from the start of the fight
    • Rapid Fire
      • Requires Ammo
      • Will fire until the enemy is defeated or War Machine runs out of ammo
  • Overcharge
    • 3 round cooldown
    • Full Charge
      • Restores stamina to full
      • Gives full stacks of Charged Capacitor
    • Overheated
      • Drains all your stamina at the end of this turn
      • Prevents War Machine from gaining Charged Capacitors
      • Lasts 2 Rounds
  • Damage of all moves adjusted accordingly

New Hero Uniforms
Iron Man Mk 42 (Iron Man Uniform)
Limited Edition

Iron Man’s Mk 42 armor comes with a whole new suite of upgrades - not only giving Iron Man a passive effect, but wholly improving all of his existing moves!
  • Class: Blaster or Tactician
  • Passive: Call for Backup
    • Chance when an ally attacks or is attacked to summon remote-controlled Iron Man armors
  • Passive: Advanced Shield Algorithm
    • Has a chance to create a shield before being attacked
  • Level 1 - Repulsor Cannons
    • Upgraded Repulsor Ray
    • Adds Radiation Exposure
      • Deals damage every turn
      • Increases damage taken from energy attacks
    • Gains Follow-up Attack
      • 60% chance to perform a follow-up attack
  • Level 2 - Missile Bombardment
    • Upgraded Missile Barrage
    • Gains Stealthy
      • Does not trigger counter-attacks or protect abilities
    • Gains Catastrophic
      • Can’t be protected against
      • Ignores most Avoidance effects
      • Guaranteed to hit
    • Adds Bleeding
      • Taking damage every round or after performing hostile actions
      • This effect can be applied 3 times
      • Lasts 3 Rounds
  • Level 6 - High Energy Laser
    • Replaces Deflector Shield
    • All Enemies
    • Ranged, Energy, Tech
    • Ignore Defense
      • Damage ignores enemy’s Defense stat
      • Attacks penetrate Shield statuses
    • Combustible
      • Attacks against Burning targets are guaranteed to crit
    • Melt Armor
      • All attacks against this target ignore defense
      • Lasts 2 Rounds
  • Level 9 - Heartbreaker Unibeam
    • Upgraded Unibeam
    • Gains Exploits Shields
      • Bypasses and deals extra damage against targets that are protected by Shields
    • Adds Shield Breaker
      • Removes and prevents new shields
      • Lasts 1 Round

Iron Patriot (War Machine Uniform)
Limited Edition
  • Class: Tactician or Blaster
  • Passive : Reactive Energy Shield
    • Chance to get a shield when attacked that absorbs energy damage and grants one stack of Charged Capacitors
  • Level 1 - Plasma Blade
    • Upgraded Blade Punch
    • Now gains Brutal
      • Damage cannot be prevented by resurrection effects
  • Level 2 - Repulsor Beam
    • Upgraded Repulsor Ray
    • Now has Exploit Radiation
      • Deals extra damage against targets with Radiation Exposure
    • Adds Lock-On
      • Take additional damage from ranged attacks
  • Level 3 - 21-Gun Salute
    • Upgraded Minigun Barrage
    • Adds Radiation Exposure
      • Deals damage every turn
      • Increases damage taken from energy attacks
  • Level 4 - Full Overcharge
    • Upgraded Overcharge
    • Adds Targeting Assistance
      • Attacks this turn have 100% chance to hit and crit, and gain True Strike, allowing him to ignore Avoidance effects on enemies.

Additional Items/Fixes
  • Brand new players will be greeted with a pop-up that tells them how to find Spec Op 9 if they are coming to the game for the first time looking for Iron Man 3 content.
  • Some cameo fights will now allow players to try out new costumes (as seen in Spec Op 9 missions with Iron Man Mk 42).
  • For the Iron Patriot and Iron Man Mk 42 costumes you can see different abilities in the Team management page when you select them. This will expand to characters with more than 4 abilities (such as Punisher, Vision, and Omega Sentinel) in the near future. It will not affect the gameplay of these characters.
  • Facebook-Only: Purchasing a new hero uniform will make a post to your wall to tell your friends about what you’ve just unlocked!
  • Iron Man Mark 5 Armor has had its name changed to Iron Man Mk V Armor
  • Buggy no longer has a chance to grant extra turns
  • Fixed a bug where Hawkeye equipped with the Heroic Age costume would cause the game to become slow and unresponsive
  • Added new icons to various status effects

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